2024 Environmental, Social and Governance Report
Extracted ESG KPIs
KPIs are organized by ESG aspects.
The types of emissions and respective emissions data.
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Nitrogen oxides (NOx) - Construction Materials Division | Tons | 156 | 112.15 | 74 |
Nitrogen oxides (NOx) - Gaming and Entertainment Division | Tons | 3.17 | 2.5 | 74 |
Nitrogen oxides (NOx) - Group Total | Tons | 159.17 | 114.65 | 74 |
Nitrogen oxides (NOx) emissions | Tons | 159.17 | 114.65 | 33 |
Particulate Matter (PM) - Construction Materials Division | Tons | 30 | 25.58 | 74 |
Particulate Matter (PM) - Gaming and Entertainment Division | Tons | 0.21 | 0.18 | 74 |
Particulate Matter (PM) - Group Total | Tons | 30.21 | 25.76 | 74 |
Particulate matter (PM) emissions | Tons | 30.21 | 25.76 | 33 |
Sulphur oxides (SOx) - Construction Materials Division | Tons | 7.51 | 8 | 74 |
Sulphur oxides (SOx) - Gaming and Entertainment Division | Tons | 0.01 | 0.01 | 74 |
Sulphur oxides (SOx) - Group Total | Tons | 7.52 | 8.01 | 74 |
Sulphur oxides (SOx) emissions | Tons | 7.52 | 8.01 | 33 |
Direct (Scope 1) and energy indirect (Scope 2) greenhouse gas emissions (in tonnes) and, where appropriate, intensity (e.g. per unit of production volume, per facility).
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Greenhouse Gas Emissions (Scope 1) - Construction Materials Division | Tons of CO2e | 555902 | 387111.17 | 74 |
Greenhouse Gas Emissions (Scope 1) - Gaming and Entertainment Division | Tons of CO2e | 16066.54 | 15485.72 | 74 |
Greenhouse Gas Emissions (Scope 1) - Group Total | Tons of CO2e | 571968.54 | 402596.89 | 74 |
Greenhouse Gas Emissions (Scope 2) - Construction Materials Division | Tons of CO2e | 72849 | 52328.24 | 74 |
Greenhouse Gas Emissions (Scope 2) - Gaming and Entertainment Division | Tons of CO2e | 218774.01 | 241474.27 | 74 |
Greenhouse Gas Emissions (Scope 2) - Group Total | Tons of CO2e | 291623.01 | 293802.51 | 74 |
Total Greenhouse Gas Emissions (Scope 1), Construction Materials Division | tons of CO₂e | 72849 | 52328 | 32 |
Total Greenhouse Gas Emissions (Scope 1), Gaming and Entertainment Division | tons of CO₂e | 16067 | 15486 | 32 |
Total Greenhouse Gas Emissions (Scope 2), Construction Materials Division | tons of CO₂e | 555902 | 387111 | 32 |
Total Greenhouse Gas Emissions (Scope 2), Gaming and Entertainment Division | tons of CO₂e | 218774 | 214474 | 32 |
Total Greenhouse Gas Emissions (Scope 2), The Group | tons of CO₂e | 571969 | 402597 | 32 |
Total Greenhouse Gas Emissions - Construction Materials Division | Tons of CO2e | 628751 | 439439.41 | 74 |
Total Greenhouse Gas Emissions - Gaming and Entertainment Division | Tons of CO2e | 234840.55 | 256959.99 | 74 |
Total Greenhouse Gas Emissions - Group Total | Tons of CO2e | 863591.55 | 696399.4 | 74 |
Total Greenhouse Gas Emissions Intensity (per m2) - Gaming and Entertainment Division | Tons of CO2e/m2 | 0.15 | 0.16 | 74 |
Total Greenhouse Gas Emissions Intensity (per ton of product) - Construction Materials Division | Tons of CO2e/ton of product | 0.1 | 0.08 | 74 |
Total Greenhouse Gas Emissions Intensity, Construction Materials Division | tons of CO₂e/tons of product | 0.1 | 0.08 | 32 |
Total Greenhouse Gas Emissions Intensity, Gaming and Entertainment Division | tons of CO₂e/m² | 0.15 | 0.16 | 32 |
Total Greenhouse Gas Emissions, The Group | tons of CO₂e | 291623 | 293803 | 32 |
Total hazardous waste produced (in tonnes) and, where appropriate, intensity (e.g. per unit of production volume, per facility).
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Hazardous waste generated by the Group | tons | 41.47 | 37 | |
Total Hazardous Waste Produced - Construction Materials Division | Tons | 23 | 14.19 | 74 |
Total Hazardous Waste Produced - Gaming and Entertainment Division | Tons | 11.18 | 27.28 | 74 |
Total Hazardous Waste Produced - Group Total | Tons | 34.18 | 41.47 | 74 |
Total Hazardous Waste Recycled - Construction Materials Division | Tons | 23 | 14.19 | 74 |
Total Hazardous Waste Recycled - Gaming and Entertainment Division | Tons | 2.9 | 27.28 | 74 |
Total Hazardous Waste Recycled - Group Total | Tons | 25.9 | 41.47 | 74 |
Total hazardous waste generation, Construction Materials Division | tons | 23 | 14 | 37 |
Total hazardous waste generation, Gaming and Entertainment Division | tons | 11 | 27 | 37 |
Total hazardous waste generation, The Group | tons | 34 | 41 | 37 |
Total non-hazardous waste produced (in tonnes) and, where appropriate, intensity (e.g. per unit of production volume, per facility).
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Increase in waste diversion rate in Galaxy Macau and Broadway Macau compared to 2017 baseline | % | 14.5 | 27 | |
Increase in waste diversion rate in StarWorld Macau compared to 2018 baseline | % | 48.4 | 27 | |
Non-hazardous waste generated by the Group | tons | 86814.3 | 37 | |
Non-hazardous waste recycling rate by the Group | 26% | 37 | ||
Total Non-hazardous Waste Produced - Construction Materials Division | Tons | 48641 | 62761.48 | 74 |
Total Non-hazardous Waste Produced - Gaming and Entertainment Division | Tons | 18972.89 | 22935.74 | 74 |
Total Non-hazardous Waste Produced - Group Total | Tons | 67613.89 | 86814.3 | 74 |
Total Non-hazardous Waste Recycled - Construction Materials Division | Tons | 36269.25 | 20339.48 | 74 |
Total Non-hazardous Waste Recycled - Gaming and Entertainment Division | Tons | 1285.67 | 1739.89 | 74 |
Total Non-hazardous Waste Recycled - Group Total | Tons | 37554.92 | 22079.37 | 74 |
Total non-hazardous waste generation, Construction Materials Division | tons | 48741 | 62761 | 37 |
Total non-hazardous waste generation, Gaming and Entertainment Division | tons | 18973 | 22936 | 37 |
Total non-hazardous waste generation, The Group | tons | 67614 | 86814 | 37 |
Total waste generated by the Group | tons | 86855.77 | 37 |
Description of how hazardous and non-hazardous wastes are handled, and a description of reduction target(s) set and steps taken to achieve them.
Indicator | Unit | 2024 | Report Pages |
---|---|---|---|
Hazardous waste recycling rate by the Group | 100% | 37 | |
Overall waste recycling rate by the Group | 26% | 37 |
Direct and/or indirect energy consumption by type (e.g. electricity, gas or oil) in total (kWh in '000s) and intensity (e.g. per unit of production volume, per facility).
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Biomass Consumption - Construction Materials Division | GJ | 0.28 | 75 | |
Biomass Consumption - Group Total | GJ | 0.28 | 75 | |
Blast Furnace Gas (BFG) Consumption - Construction Materials Division | GJ | 389174.29 | 202742.93 | 75 |
Blast Furnace Gas (BFG) Consumption - Group Total | GJ | 389174.29 | 202742.93 | 75 |
Coal Consumption - Construction Materials Division | GJ | 1598147.99 | 1057112.14 | 75 |
Coal Consumption - Group Total | GJ | 1598147.99 | 1057112.14 | 75 |
Compressed Natural Gas (CNG) Consumption - Gaming and Entertainment Division | GJ | 1841.48 | 1222.31 | 75 |
Compressed Natural Gas (CNG) Consumption - Group Total | GJ | 1841.48 | 1222.31 | 75 |
Decrease in energy use intensity per square meter of GFA in Broadway Macau | % | -8.5 | 27 | |
Decrease in energy use intensity per square meter of GFA in Galaxy Macau | % | -7.3 | 27 | |
Decrease in energy use intensity per square meter of GFA in StarWorld Macau | % | -18 | 27 | |
Diesel Consumption - Construction Materials Division | GJ | 98726.84 | 140692.42 | 75 |
Diesel Consumption - Gaming and Entertainment Division | GJ | 106178.38 | 110428.36 | 75 |
Diesel Consumption - Group Total | GJ | 204905.22 | 251120.78 | 75 |
Liquefied Petroleum Gas (LPG) Consumption - Construction Materials Division | GJ | 361.24 | 875.21 | 75 |
Liquefied Petroleum Gas (LPG) Consumption - Gaming and Entertainment Division | GJ | 58476.39 | 37342.86 | 75 |
Liquefied Petroleum Gas (LPG) Consumption - Group Total | GJ | 58837.63 | 38818.07 | 75 |
Natural Gas Consumption - Construction Materials Division | GJ | 142554.81 | 86842.84 | 75 |
Natural Gas Consumption - Gaming and Entertainment Division | GJ | 199.18 | 443.23 | 75 |
Natural Gas Consumption - Group Total | GJ | 142753.99 | 87286.07 | 75 |
Petrol Consumption - Construction Materials Division | GJ | 2360.98 | 2333.87 | 75 |
Petrol Consumption - Gaming and Entertainment Division | GJ | 14034.72 | 13743.34 | 75 |
Petrol Consumption - Group Total | GJ | 16395.7 | 16077.21 | 75 |
Purchased Electricity - Construction Materials Division | GJ | 356238.72 | 264537.81 | 75 |
Purchased Electricity - Gaming and Entertainment Division | GJ | 1293245.38 | 1429781.86 | 75 |
Purchased Electricity - Group Total | GJ | 1649484.1 | 1694319.67 | 75 |
Renewable Energy Consumption - Construction Materials Division | GJ | 717.36 | 75 | |
Renewable Energy Consumption - Gaming and Entertainment Division | GJ | 27.22 | 30.62 | 75 |
Renewable Energy Consumption - Group Total | GJ | 27.22 | 747.98 | 75 |
Total Direct Energy Consumption - Construction Materials Division | GJ | 2231326.15 | 1490599.41 | 75 |
Total Direct Energy Consumption - Gaming and Entertainment Division | GJ | 180757.37 | 163180.38 | 75 |
Total Direct Energy Consumption - Group Total | GJ | 2412083.52 | 1653779.79 | 75 |
Total Energy Consumption - Construction Materials Division | GJ | 2587564.87 | 1754419.58 | 75 |
Total Energy Consumption - Gaming and Entertainment Division | GJ | 1474002.75 | 1592992.58 | 75 |
Total Energy Consumption - Group Total | GJ | 4061567.62 | 3347412.16 | 75 |
Total Energy Consumption Intensity for GEG: GJ/m² | GJ/m² | 0.92 | 1 | 75 |
Total Energy Consumption Intensity for KWCM: GJ/ton of product | GJ/ton of product | 0.43 | 0.33 | 75 |
Total Energy Consumption Intensity, Construction Materials Division | GJ/tons of product | 0.43 | 0.33 | 32 |
Total Energy Consumption Intensity, Gaming and Entertainment Division | GJ/m² | 1 | 0.92 | 32 |
Total Energy Consumption, Construction Materials Division | GJ | 2587565 | 1754420 | 32 |
Total Energy Consumption, Gaming and Entertainment Division | GJ | 1474003 | 1592993 | 32 |
Total Energy Consumption, The Group | GJ | 4061568 | 3347412 | 32 |
Total Indirect Energy Consumption - Construction Materials Division | GJ | 356238.72 | 263820.17 | 75 |
Total Indirect Energy Consumption - Gaming and Entertainment Division | GJ | 1293245.38 | 1429812.48 | 75 |
Total Indirect Energy Consumption - Group Total | GJ | 1649484.1 | 1693632.65 | 75 |
Water consumption in total and intensity (e.g. per unit of production volume, per facility).
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Reduction in backwash water consumption (AFM filtration, Galaxy Macau™ pools) | 50% | 34 | ||
Reduction in water use intensity per square meter of GFA (Broadway Macau™) compared to 2016 baseline | 17.5% | 34 | ||
Reduction in water use intensity per square meter of GFA (Galaxy Macau™) compared to 2016 baseline | 13.3% | 34 | ||
Reduction in water use intensity per square meter of GFA in Broadway Macau | % | -17.5 | 27 | |
Reduction in water use intensity per square meter of GFA in Galaxy Macau | % | -13.3 | 27 | |
Total Water Consumption Intensity, Construction Materials Division | m³/tons of product | 0.07 | 0.13 | 35 |
Total Water Consumption Intensity, Gaming and Entertainment Division | m³/m² | 2.05 | 2.67 | 35 |
Total Water Consumption, Construction Materials Division | m³ | 409740 | 691366 | 35 |
Total Water Consumption, Gaming and Entertainment Division | m³ | 3282212 | 4276860 | 35 |
Total Water Consumption, The Group | m³ | 3691952 | 4968226 | 35 |
Total water consumption (Group) | m³ | 4968225.57 | 34 | |
Water Consumption - Construction Materials Division | m³ | 409740 | 691365.57 | 75 |
Water Consumption - Gaming and Entertainment Division | m³ | 3282211.8 | 4276860 | 75 |
Water Consumption - Group Total | m³ | 3691951.8 | 4968225.57 | 75 |
Water Consumption Intensity - Construction Materials Division | m³/ton of product | 0.07 | 0.13 | 75 |
Water Consumption Intensity - Gaming and Entertainment Division | m³/m² | 2.05 | 2.67 | 75 |
Water intensity (construction materials division) | m³/ton of product | 0.13 | 34 | |
Water intensity (gaming and entertainment division) | m³/m² | 2.67 | 34 |
Description of energy use efficiency target(s) set and steps taken to achieve them.
Indicator | Unit | 2024 | Report Pages |
---|---|---|---|
Reduction in energy use (AFM filtration, Galaxy Macau™ pools) | 15% | 34 |
Description of the significant impacts of activities on the environment and natural resources and the actions taken to manage them.
Indicator | Unit | 2024 | Report Pages |
---|---|---|---|
Number of assessed issues in materiality assessment | issues | 38 | 11 |
Total workforce by gender, employment type (for example, full- or part-time), age group and geographical region.
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Abled Employees - Construction Materials Division | Headcount | 884 | 841 | 76 |
Abled Employees - Gaming and Entertainment Division | Headcount | 19458 | 20270 | 76 |
Abled Employees - Group Total | Headcount | 20342 | 21111 | 76 |
Contractual (Full time/Part time) Employees - Construction Materials Division | Headcount | 296 | 311 | 76 |
Contractual (Full time/Part time) Employees - Gaming and Entertainment Division | Headcount | 740 | 735 | 76 |
Contractual (Full time/Part time) Employees - Group Total | Headcount | 1036 | 1046 | 76 |
Disabled Employees - Gaming and Entertainment Division | Headcount | 37 | 38 | 76 |
Disabled Employees - Group Total | Headcount | 37 | 38 | 76 |
Employees Age 30-50 - Construction Materials Division | Headcount | 525 | 492 | 76 |
Employees Age 30-50 - Gaming and Entertainment Division | Headcount | 11938 | 12577 | 76 |
Employees Age 30-50 - Group Total | Headcount | 12463 | 13069 | 76 |
Employees Over 50 - Construction Materials Division | Headcount | 281 | 268 | 76 |
Employees Over 50 - Gaming and Entertainment Division | Headcount | 5159 | 5379 | 76 |
Employees Over 50 - Group Total | Headcount | 5440 | 5647 | 76 |
Employees Under 30 - Construction Materials Division | Headcount | 78 | 81 | 76 |
Employees Under 30 - Gaming and Entertainment Division | Headcount | 2398 | 2352 | 76 |
Employees Under 30 - Group Total | Headcount | 2476 | 2433 | 76 |
Female Employees - Construction Materials Division | Headcount | 168 | 168 | 76 |
Female Employees - Gaming and Entertainment Division | Headcount | 9859 | 10200 | 76 |
Female Employees - Group Total | Headcount | 10027 | 10368 | 76 |
General Staff - Construction Materials Division | Headcount | 735 | 713 | 76 |
General Staff - Gaming and Entertainment Division | Headcount | 11669 | 11884 | 76 |
General Staff - Group Total | Headcount | 12404 | 12597 | 76 |
Junior Management Level - Construction Materials Division | Headcount | 28 | 28 | 76 |
Junior Management Level - Gaming and Entertainment Division | Headcount | 5250 | 5623 | 76 |
Junior Management Level - Group Total | Headcount | 5278 | 5651 | 76 |
Male Employees - Construction Materials Division | Headcount | 716 | 673 | 76 |
Male Employees - Gaming and Entertainment Division | Headcount | 9636 | 10108 | 76 |
Male Employees - Group Total | Headcount | 10352 | 10781 | 76 |
Middle Management Level - Construction Materials Division | Headcount | 84 | 57 | 76 |
Middle Management Level - Gaming and Entertainment Division | Headcount | 2364 | 2560 | 76 |
Middle Management Level - Group Total | Headcount | 2448 | 2617 | 76 |
Ratio (Female/Male) - Construction Materials Division | Headcount | 0.2 | 0.2 | 76 |
Ratio (Female/Male) - Gaming and Entertainment Division | Headcount | 1 | 1 | 76 |
Ratio (Female/Male) - Group Total | Headcount | 1 | 1 | 76 |
Regular (Full time) Employees - Construction Materials Division | Headcount | 585 | 525 | 76 |
Regular (Full time) Employees - Gaming and Entertainment Division | Headcount | 18348 | 19352 | 76 |
Regular (Full time) Employees - Group Total | Headcount | 18933 | 19877 | 76 |
Regular (Part time) Employees - Construction Materials Division | Headcount | 3 | 5 | 76 |
Regular (Part time) Employees - Gaming and Entertainment Division | Headcount | 407 | 221 | 76 |
Regular (Part time) Employees - Group Total | Headcount | 410 | 226 | 76 |
Top Management Level - Construction Materials Division | Headcount | 37 | 43 | 76 |
Top Management Level - Gaming and Entertainment Division | Headcount | 212 | 241 | 76 |
Top Management Level - Group Total | Headcount | 249 | 284 | 76 |
Total Workforce - Construction Materials Division | Headcount | 884 | 841 | 76 |
Total Workforce - Gaming and Entertainment Division | Headcount | 19495 | 20308 | 76 |
Total Workforce - Group Total | Headcount | 20379 | 21149 | 76 |
Workforce in Hong Kong - Construction Materials Division | Headcount | 330 | 350 | 76 |
Workforce in Hong Kong - Gaming and Entertainment Division | Headcount | 64 | 84 | 76 |
Workforce in Hong Kong - Group Total | Headcount | 394 | 434 | 76 |
Workforce in Macau - Construction Materials Division | Headcount | 88 | 91 | 76 |
Workforce in Macau - Gaming and Entertainment Division | Headcount | 19428 | 20223 | 76 |
Workforce in Macau - Group Total | Headcount | 19516 | 20314 | 76 |
Workforce in Mainland China - Construction Materials Division | Headcount | 466 | 400 | 76 |
Workforce in Mainland China - Gaming and Entertainment Division | Headcount | 2 | 1 | 76 |
Workforce in Mainland China - Group Total | Headcount | 468 | 401 | 76 |
Workforce in Overseas Office - Gaming and Entertainment Division | Headcount | 1 | 76 | |
Workforce in Overseas Office - Group Total | Headcount | 1 | 76 |
Employee turnover rate by gender, age group and geographical region.
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Employee Turnover Rate - 30-50 - Construction Materials Division | % | 9.7% | 25.8% | 77 |
Employee Turnover Rate - 30-50 - Gaming and Entertainment Division | % | 8.3% | 7.6% | 77 |
Employee Turnover Rate - 30-50 - Group Total | % | 8.3% | 8.3% | 77 |
Employee Turnover Rate - Abled - Construction Materials Division | % | 13.8% | 25.8% | 77 |
Employee Turnover Rate - Abled - Gaming and Entertainment Division | % | 10.0% | 9.3% | 77 |
Employee Turnover Rate - Abled - Group Total | % | 10.1% | 10.0% | 77 |
Employee Turnover Rate - Construction Materials Division | 13.8% | 25.8% | 76 | |
Employee Turnover Rate - Disabled - Construction Materials Division | % | 0.0% | 0.0% | 77 |
Employee Turnover Rate - Disabled - Gaming and Entertainment Division | % | 8.1% | 2.6% | 77 |
Employee Turnover Rate - Disabled - Group Total | % | 8.1% | 2.6% | 77 |
Employee Turnover Rate - Female - Construction Materials Division | % | 11.3% | 28.6% | 77 |
Employee Turnover Rate - Female - Gaming and Entertainment Division | % | 9.6% | 8.3% | 77 |
Employee Turnover Rate - Female - Group Total | % | 9.6% | 8.6% | 77 |
Employee Turnover Rate - Gaming and Entertainment Division | 10.0% | 9.3% | 76 | |
Employee Turnover Rate - Group Total | 10.1% | 10.0% | 76 | |
Employee Turnover Rate - Male - Construction Materials Division | % | 14.4% | 25.1% | 77 |
Employee Turnover Rate - Male - Gaming and Entertainment Division | % | 10.3% | 10.3% | 77 |
Employee Turnover Rate - Male - Group Total | % | 10.6% | 11.3% | 77 |
Employee Turnover Rate - Over 50 - Construction Materials Division | % | 17.8% | 20.9% | 77 |
Employee Turnover Rate - Over 50 - Gaming and Entertainment Division | % | 10.1% | 6.3% | 77 |
Employee Turnover Rate - Over 50 - Group Total | % | 10.5% | 7.0% | 77 |
Employee Turnover Rate - Under 30 - Construction Materials Division | % | 26.9% | 42.0% | 77 |
Employee Turnover Rate - Under 30 - Gaming and Entertainment Division | % | 18.1% | 25.3% | 77 |
Employee Turnover Rate - Under 30 - Group Total | % | 18.4% | 25.8% | 77 |
Employee Turnover Rate in Hong Kong - Construction Materials Division | % | 27.6% | 26.0% | 76 |
Employee Turnover Rate in Hong Kong - Gaming and Entertainment Division | % | 17.2% | 9.5% | 76 |
Employee Turnover Rate in Hong Kong - Group Total | % | 25.9% | 22.8% | 76 |
Employee Turnover Rate in Macau - Construction Materials Division | % | 20.5% | 8.8% | 76 |
Employee Turnover Rate in Macau - Gaming and Entertainment Division | % | 9.9% | 9.3% | 76 |
Employee Turnover Rate in Macau - Group Total | % | 10.0% | 9.3% | 76 |
Employee Turnover Rate in Mainland China - Construction Materials Division | % | 2.8% | 29.5% | 76 |
Employee Turnover Rate in Mainland China - Gaming and Entertainment Division | % | 0.0% | 100.0% | 76 |
Employee Turnover Rate in Mainland China - Group Total | % | 2.8% | 29.7% | 76 |
Employee Turnover Rate in Overseas Office - Construction Materials Division | % | 0.0% | 0.0% | 76 |
Employee Turnover Rate in Overseas Office - Gaming and Entertainment Division | % | 0.0% | 0.0% | 76 |
Employee Turnover Rate in Overseas Office - Group Total | % | 0.0% | 0.0% | 76 |
Number and rate of work-related fatalities occurred in each of the past three years including the reporting year.
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Number of Work-related Injuries - Construction Materials Division | Number | 5 | 6 | 77 |
Number of Work-related Injuries - Gaming and Entertainment Division | Number | 425 | 424 | 77 |
Number of Work-related Injuries - Group Total | Number | 430 | 430 | 77 |
Number of work-related injuries | 430 | 430 | 57 |
Lost days due to work injury.
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Lost Days Rate due to Work Injuries - Construction Materials Division | % | 0.12% | 0.05% | 77 |
Lost Days Rate due to Work Injuries - Gaming and Entertainment Division | % | 0.18% | 0.15% | 77 |
Lost Days Rate due to Work Injuries - Group Total | % | 0.18% | 0.15% | 77 |
Lost days due to work-related injuries | days | 10848 | 8443 | 57 |
Total working days | days | 6067837 | 5671358 | 57 |
The percentage of employees trained by gender and employee category (e.g. senior management, middle management).
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Employees Trained - Construction Materials Division | % | 58.0% | 79.5% | 77 |
Employees Trained - Contractual (Full time/Part time) - Construction Materials Division | % | 72.0% | 46.3% | 77 |
Employees Trained - Contractual (Full time/Part time) - Gaming and Entertainment Division | % | 98.5% | 88.0% | 77 |
Employees Trained - Contractual (Full time/Part time) - Group Total | % | 90.9% | 76.2% | 77 |
Employees Trained - Female - Construction Materials Division | % | 101.8% | 62.5% | 77 |
Employees Trained - Female - Gaming and Entertainment Division | % | 98.2% | 97.1% | 77 |
Employees Trained - Female - Group Total | % | 98.3% | 96.5% | 77 |
Employees Trained - Gaming and Entertainment Division | % | 97.9% | 96.9% | 77 |
Employees Trained - General Staff - Construction Materials Division | % | 52.2% | 85.3% | 77 |
Employees Trained - General Staff - Gaming and Entertainment Division | % | 97.6% | 97.1% | 77 |
Employees Trained - General Staff - Group Total | % | 94.9% | 96.4% | 77 |
Employees Trained - Group Total | % | 96.2% | 96.2% | 77 |
Employees Trained - Junior Management Level - Construction Materials Division | % | 100.0% | 75.0% | 77 |
Employees Trained - Junior Management Level - Gaming and Entertainment Division | % | 97.8% | 97.8% | 77 |
Employees Trained - Junior Management Level - Group Total | % | 97.8% | 97.3% | 77 |
Employees Trained - Male - Construction Materials Division | % | 47.8% | 83.8% | 77 |
Employees Trained - Male - Gaming and Entertainment Division | % | 97.6% | 96.8% | 77 |
Employees Trained - Male - Group Total | % | 94.2% | 96.0% | 77 |
Employees Trained - Middle Management Level - Construction Materials Division | % | 96.4% | 56.1% | 77 |
Employees Trained - Middle Management Level - Gaming and Entertainment Division | % | 100.0% | 95.5% | 77 |
Employees Trained - Middle Management Level - Group Total | % | 99.8% | 94.7% | 77 |
Employees Trained - Regular (Full time) - Construction Materials Division | % | 51.3% | 100.0% | 77 |
Employees Trained - Regular (Full time) - Gaming and Entertainment Division | % | 97.9% | 97.3% | 77 |
Employees Trained - Regular (Full time) - Group Total | % | 96.5% | 97.3% | 77 |
Employees Trained - Regular (Part time) - Construction Materials Division | % | 0.0% | 0.0% | 77 |
Employees Trained - Regular (Part time) - Gaming and Entertainment Division | % | 96.1% | 94.6% | 77 |
Employees Trained - Regular (Part time) - Group Total | % | 95.4% | 92.5% | 77 |
Employees Trained - Top Management Level - Construction Materials Division | % | 54.1% | 18.6% | 77 |
Employees Trained - Top Management Level - Gaming and Entertainment Division | % | 96.7% | 92.5% | 77 |
Employees Trained - Top Management Level - Group Total | % | 90.4% | 81.3% | 77 |
The average training hours completed per employee by gender and employee category.
Indicator | Unit | 2023 | 2024 | Report Pages |
---|---|---|---|---|
Average Training Hours Completed per Employee - Construction Materials Division | Hours | 11 | 13 | 77 |
Average Training Hours Completed per Employee - Contractual (Full time/Part time) - Construction Materials Division | Hours | 17 | 17 | 77 |
Average Training Hours Completed per Employee - Contractual (Full time/Part time) - Gaming and Entertainment Division | Hours | 82 | 37 | 77 |
Average Training Hours Completed per Employee - Contractual (Full time/Part time) - Group Total | Hours | 63 | 26 | 77 |
Average Training Hours Completed per Employee - Female - Construction Materials Division | Hours | 12 | 12 | 77 |
Average Training Hours Completed per Employee - Female - Gaming and Entertainment Division | Hours | 63 | 71 | 77 |
Average Training Hours Completed per Employee - Female - Group Total | Hours | 62 | 70 | 77 |
Average Training Hours Completed per Employee - Gaming and Entertainment Division | Hours | 61 | 69 | 77 |
Average Training Hours Completed per Employee - General Staff - Construction Materials Division | Hours | 11 | 12 | 77 |
Average Training Hours Completed per Employee - General Staff - Gaming and Entertainment Division | Hours | 65 | 74 | 77 |
Average Training Hours Completed per Employee - General Staff - Group Total | Hours | 61 | 61 | 77 |
Average Training Hours Completed per Employee - Group Total | Hours | 59 | 67 | 77 |
Average Training Hours Completed per Employee - Junior Management Level - Construction Materials Division | Hours | 23 | 17 | 77 |
Average Training Hours Completed per Employee - Junior Management Level - Gaming and Entertainment Division | Hours | 64 | 68 | 77 |
Average Training Hours Completed per Employee - Junior Management Level - Group Total | Hours | 64 | 68 | 77 |
Average Training Hours Completed per Employee - Male - Construction Materials Division | Hours | 11 | 13 | 77 |
Average Training Hours Completed per Employee - Male - Gaming and Entertainment Division | Hours | 59 | 67 | 77 |
Average Training Hours Completed per Employee - Male - Group Total | Hours | 56 | 64 | 77 |
Average Training Hours Completed per Employee - Middle Management Level - Construction Materials Division | Hours | 11 | 18 | 77 |
Average Training Hours Completed per Employee - Middle Management Level - Gaming and Entertainment Division | Hours | 41 | 53 | 77 |
Average Training Hours Completed per Employee - Middle Management Level - Group Total | Hours | 40 | 52 | 77 |
Average Training Hours Completed per Employee - Regular (Full time) - Construction Materials Division | Hours | 8 | 20 | 77 |
Average Training Hours Completed per Employee - Regular (Full time) - Gaming and Entertainment Division | Hours | 60 | 70 | 77 |
Average Training Hours Completed per Employee - Regular (Full time) - Group Total | Hours | 59 | 69 | 77 |
Average Training Hours Completed per Employee - Regular (Part time) - Gaming and Entertainment Division | Hours | 51 | 68 | 77 |
Average Training Hours Completed per Employee - Regular (Part time) - Group Total | Hours | 51 | 66 | 77 |
Average Training Hours Completed per Employee - Top Management Level - Construction Materials Division | Hours | 2 | 10 | 77 |
Average Training Hours Completed per Employee - Top Management Level - Gaming and Entertainment Division | Hours | 21 | 19 | 77 |
Average Training Hours Completed per Employee - Top Management Level - Group Total | Hours | 18 | 18 | 77 |
Description of practices relating to engaging suppliers, number of suppliers where the practices are being implemented, and how they are implemented and monitored.
Indicator | Unit | 2024 | Report Pages |
---|---|---|---|
Number of key stakeholder groups engaged in materiality assessment | groups | 9 | 11 |
The types of emissions and respective emissions data.
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Airborne Particulate Matter (PM) Emissions | Tons | 30.21 | 25.76 |
NOₓ Emissions | Tons | 159.17 | 114.65 |
SOₓ Emissions | Tons | 7.52 | 8.01 |
Direct (Scope 1) and energy indirect (Scope 2) greenhouse gas emissions (in tonnes) and, where appropriate, intensity (e.g. per unit of production volume, per facility).
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Direct GHG Emissions (Scope 1) | Tons of CO2e | 571968.54 | 402596.89 |
Indirect Energy Emissions (Scope 2) | Tons of CO2e | 291623.01 | 293802.51 |
Total GHG Emissions | Tons of CO2e | 863591.55 | 696399.4 |
Total GHG Emissions Intensity (By Area) | Tons of CO2e/m2 | 0.15 | 0.16 |
Total GHG Emissions Intensity (By Product Volume) | Tons of CO2e/ton of product | 0.1 | 0.08 |
Total hazardous waste produced (in tonnes) and, where appropriate, intensity (e.g. per unit of production volume, per facility).
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Hazardous Waste Recycled | tons | 25.9 | 41.47 |
Total Hazardous Waste | tons | 34.18 | 41.47 |
Total non-hazardous waste produced (in tonnes) and, where appropriate, intensity (e.g. per unit of production volume, per facility).
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Non-Hazardous Waste Recycled | tons | 37554.92 | 22079.37 |
Recycling Rate of Non-Hazardous Waste | % | 26 |
Direct and/or indirect energy consumption by type (e.g. electricity, gas or oil) in total (kWh in '000s) and intensity (e.g. per unit of production volume, per facility).
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Biomass Energy | GJ | 0.28 | |
CNG Consumption | GJ | 1841.48 | 1222.31 |
Diesel Fuel Consumption | GJ | 204905.22 | 251120.78 |
Energy Consumption Intensity (By Area) | GJ/m² | 1 | 0.92 |
Energy Consumption Intensity (By Unit Product) | GJ/ton of product | 0.43 | 0.33 |
Fossil Fuel Consumption | GJ | 2200007.96 | 1349271.34 |
Gasoline Consumption | GJ | 16395.7 | 16077.21 |
LPG Consumption | GJ | 58837.63 | 38818.07 |
Natural Gas Consumption | GJ | 142753.99 | 87286.07 |
Percentage of Renewable Energy Consumption | 0.0000067 | 0.0002235 | |
Purchased Electricity | GJ | 1649484.1 | 1694319.67 |
Renewable Energy Consumption | GJ | 27.22 | 747.98 |
Total Direct Energy Consumption | GJ | 2412083.52 | 1653779.79 |
Total Energy Consumption | GJ | 4061568 | 3347412 |
Total Indirect Energy Consumption | GJ | 1649484.1 | 1693632.65 |
Water consumption in total and intensity (e.g. per unit of production volume, per facility).
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Water Consumption | m³ | 3691952 | 4968225.57 |
Description of energy use efficiency target(s) set and steps taken to achieve them.
Standard Indicator | Unit |
---|---|
Electricity Usage Reduction Percentage Compared to Last Year | % |
Energy Consumption Reduction Percentage Compared to Last Year | % |
Total workforce by gender, employment type (for example, full- or part-time), age group and geographical region.
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Number of Contractors | Headcount | 1036 | 1046 |
Number of Employees Aged 30-50 | Headcount | 12463 | 13069 |
Number of Employees Aged Above 50 | Headcount | 5440 | 5647 |
Number of Employees Aged Below 30 | Headcount | 2476 | 2433 |
Number of Employees in Hong Kong | Headcount | 394 | 434 |
Number of Employees in Macau | Headcount | 19516 | 20314 |
Number of Employees in Mainland China | Headcount | 468 | 401 |
Number of Employees in Overseas | Headcount | 1 | |
Number of Female Employees | Headcount | 10027 | 10368 |
Number of Full-time Employees | Headcount | 18933 | 19877 |
Number of General Employees | Headcount | 12404 | 12597 |
Number of Junior Management Employees | Headcount | 5278 | 5651 |
Number of Male Employees | Headcount | 10352 | 10781 |
Number of Middle Management Employees | Headcount | 2448 | 2617 |
Number of Part-time Employees | Headcount | 410 | 226 |
Number of Senior Management Employees | Headcount | 249 | 284 |
Number of Total Employees | Headcount | 20379 | 21149 |
Percentage of Contractors | Percent | 5.08 | 4.95 |
Percentage of Employees Aged 30-50 | Percent | 61.13 | 61.78 |
Percentage of Employees Aged Above 50 | Percent | 26.72 | 26.72 |
Percentage of Employees Aged Below 30 | Percent | 12.15 | 11.5 |
Percentage of Employees in Hong Kong | Percent | 1.93 | 2.05 |
Percentage of Employees in Macau | Percent | 95.76 | 96.05 |
Percentage of Employees in Mainland China | Percent | 2.3 | 1.9 |
Percentage of Female Employees | Percent | 49.18 | 49.03 |
Percentage of Full-time Employees | Percent | 92.89 | 94 |
Percentage of General Employees | Percent | 60.87 | 59.56 |
Percentage of Junior Management Employees | Percent | 25.89 | 26.73 |
Percentage of Male Employees | Percent | 50.82 | 50.97 |
Percentage of Middle Management Employees | Percent | 12.01 | 12.37 |
Percentage of Part-time Employees | Percent | 2.01 | 1.07 |
Percentage of Senior Management Employees | Percent | 1.22 | 1.34 |
Employee turnover rate by gender, age group and geographical region.
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Turnover Rate of Employees Aged 30-50 | % | 8.3 | 8.3 |
Turnover Rate of Employees Aged Above 50 | % | 10.5 | 7 |
Turnover Rate of Employees Aged Below 30 | % | 18.4 | 25.8 |
Turnover Rate of Employees in Hong Kong | % | 25.9 | 22.8 |
Turnover Rate of Employees in Macau | % | 10 | 9.3 |
Turnover Rate of Employees in Mainland China | % | 2.8 | 29.7 |
Turnover Rate of Female Employees | % | 9.6 | 8.6 |
Turnover Rate of Male Employees | % | 10.6 | 11.3 |
Turnover Rate of Total Employees | % | 10.1 | 10 |
Lost days due to work injury.
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Lost Days Due to Work-related Injuries | days | 10848 | 8443 |
The percentage of employees trained by gender and employee category (e.g. senior management, middle management).
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Percentage of Employees Trained | % | 96.2 | 96.2 |
Percentage of Trained Contract Employees | % | 90.9 | 76.2 |
Percentage of Trained Female Employees | % | 98.3 | 96.5 |
Percentage of Trained General Employees | % | 94.9 | 96.4 |
Percentage of Trained Male Employees | % | 94.2 | 96 |
Percentage of Trained Middle Management | % | 99.8 | 94.7 |
Percentage of Trained Senior Management | % | 90.4 | 81.3 |
The average training hours completed per employee by gender and employee category.
Standard Indicator | Unit | 2023 | 2024 |
---|---|---|---|
Average Training Hours (Contract Employees) | Hours | 63 | 26 |
Average Training Hours (Female) | Hours | 62 | 70 |
Average Training Hours (General Staff) | Hours | 61 | 61 |
Average Training Hours (Male) | Hours | 56 | 64 |
Average Training Hours (Middle Management) | Hours | 40 | 52 |
Average Training Hours (Senior Management) | Hours | 18 | 18 |
Average Training Hours per Employee | Hours | 59 | 67 |