Company Profile
ARCHOSAUR GAMES
9990
Electronic Gaming & Multimedia
Description
Archosaur Games Inc., an investment holding company, develops and operates mobile games in Mainland China and internationally. It primarily focuses on the development of massively multiplayer online role-playing, simulation, female-oriented, strategy cards, and other genres games. Archosaur Games Inc. was founded in 1997 and is headquartered in Beijing, the People's Republic of China.
Reports
This company has 5 ESG reports available.
ESG Performance Overview
Select a KPI indicator to view performance trend
KPI Indicators
A1.2 Direct (Scope 1) and Indirect (Scope 2) GHG Emissions
33 Data PointsIndicator | Data Points | Actions |
---|---|---|
Total GHG Emissions Intensity (By Revenue) | 9 | |
Total GHG Emissions | 9 | |
Indirect Energy Emissions (Scope 2) | 9 | |
GHG Emissions from Purchased Electricity | 6 |
A1.4 Non-Hazardous Waste
41 Data PointsIndicator | Data Points | Actions |
---|---|---|
Non-Hazardous Waste Disposed | 4 | |
Paper Waste | 8 | |
Plastic Waste | 7 | |
Non-Hazardous Waste (Office Waste) | 7 | |
Non-Hazardous Waste (Kitchen Waste) | 6 | |
Total Non-Hazardous Waste Intensity (By Revenue) | 9 |
A1.5 Emission Targets
4 Data PointsIndicator | Data Points | Actions |
---|---|---|
Target Reduction in GHG Intensity Percentage by 2030 Compared to 2021 | 4 |
A1.6 Hazardous and Non-Hazardous Waste Targets
5 Data PointsIndicator | Data Points | Actions |
---|---|---|
Non-Hazardous Waste Intensity Reduction Percentage Compared to Last Year | 5 |
A2.1 Energy Consumption
40 Data PointsIndicator | Data Points | Actions |
---|---|---|
Energy Consumption Intensity (By Revenue) | 9 | |
Total Energy Consumption | 9 | |
Total Indirect Energy Consumption | 7 | |
Total Purchased Energy | 6 | |
Purchased Electricity | 9 |
A2.2 Water Consumption
16 Data PointsIndicator | Data Points | Actions |
---|---|---|
Water Consumption | 8 | |
Water Consumption Intensity (By Revenue) | 8 |
A2.5 Total Packaging Material Used
2 Data PointsIndicator | Data Points | Actions |
---|---|---|
Packaging Material Consumption (Paper) | 2 |
B1.1 Amount and Distribution of Workforce
95 Data PointsIndicator | Data Points | Actions |
---|---|---|
Number of Total Employees | 8 | |
Number of Male Employees | 7 | |
Number of Female Employees | 7 | |
Percentage of Male Employees | 7 | |
Percentage of Female Employees | 7 | |
Number of Full-time Employees | 10 | |
Number of Employees Aged Below 30 | 7 | |
Number of Employees Aged 30-50 | 7 | |
Number of Employees Aged Above 50 | 3 | |
Percentage of Employees Aged Below 30 | 8 | |
Percentage of Employees Aged 30-50 | 8 | |
Percentage of Employees Aged Above 50 | 3 | |
Number of Employees in Korea | 2 | |
Percentage of Employees in Korea | 2 | |
Number of New Employees | 1 | |
Number of Full-time Employees (Male) | 4 | |
Number of Full-time Employees (Female) | 4 |
B1.2 Employee Turnover Rate
36 Data PointsIndicator | Data Points | Actions |
---|---|---|
Turnover Rate of Female Employees | 6 | |
Turnover Rate of Male Employees | 6 | |
Turnover Rate of Employees Aged Below 30 | 6 | |
Turnover Rate of Employees Aged 30-50 | 6 | |
Turnover Rate of Employees Aged Above 50 | 3 | |
Turnover Rate of Total Employees | 5 | |
Turnover Rate of Employees in Korea | 4 |
B3.1 The Percentage of Employees Trained
26 Data PointsIndicator | Data Points | Actions |
---|---|---|
Percentage of Employees Trained | 7 | |
Percentage of Trained Male Employees | 9 | |
Percentage of Trained Female Employees | 9 | |
Percentage of Trained General Employees | 1 |
B3.2 Average Training Hours Completed per Employee
56 Data PointsIndicator | Data Points | Actions |
---|---|---|
Average Training Hours (Operational Employees) | 9 | |
Total Training Hours | 7 | |
Average Training Hours per Employee | 9 | |
Average Training Hours (Male) | 9 | |
Average Training Hours (Female) | 9 | |
Average Training Hours (Senior Management) | 4 | |
Average Training Hours (R&D Personnel Employees) | 9 |
B6.3 Protection on Intellectual Property Rights
4 Data PointsIndicator | Data Points | Actions |
---|---|---|
Number of Intellectual Property Rights Obtained by the Company | 1 | |
Number of Patents Granted | 1 | |
Number of Patents Held | 1 | |
Number of Trademark Registrations | 1 |
General
33 Data PointsIndicator | Data Points | Actions |
---|---|---|
Number of Employees in Shanghai | 3 | |
Percentage of Employees in Changchun | 2 | |
Percentage of Employees in Beijing | 2 | |
Number of Employees in Guangzhou | 2 | |
Number of Employees in Changchun | 3 | |
Percentage of Employees in Chengdu | 2 | |
Percentage of Employees in Shanghai | 2 | |
Number of Employees in Haikou | 3 | |
Number of Employees in Chengdu | 3 | |
Percentage of Employees in Haikou | 2 | |
Percentage of Employees in Guangzhou | 1 | |
Number of Employees in Beijing | 3 | |
Average Training Hours (General Management Staff) | 1 | |
Average Training Hours (General Management) | 4 |
ESG Reports
Year | Report Title | Publication Date | Raw KPIs | Standard KPIs | Processed | Actions |
---|---|---|---|---|---|---|
2024 | Environmental, Social and Governance Report 2024 | 2025-04-23 | 150 | 90 | Yes | |
2023 | Environmental, Social and Governance Report 2023 | 2024-04-22 | 156 | 117 | Yes | |
2022 | Environmental, Social and Governance Report 2022 | 2023-04-24 | 126 | 88 | Yes | |
2021 | Environmental, Social and Governance Report 2021 | 2022-05-26 | 110 | 71 | Yes | |
2020 | Environmental, Social and Governance Report 2020 | 2021-06-28 | 41 | 25 | Yes |